April 29, 2026
Welcome to the studio
We are a small studio. Roughly thirty-five people, mostly veterans of the kind of mobile fighting games you have probably already played, working on something that is — at minimum — bigger than we are.
We are not going to pretend the size mismatch is an accident. It is the entire point. The team that made [a list of games we cannot mention by contract] is now making a DC Universe PVP fighter, and the result is going to feel different than a project of this license usually does. Closer to the metal. More opinionated.
This blog is the place we will tell you about that work. Not press releases. Not roadmaps. Builds, decisions, arguments, things we tried that did not work, the occasional in-engine clip when we have something worth sharing.
We have a few rules for ourselves on what goes here:
- No vapor. If we cannot show it, we will not promise it.
- No corporate gloss. This is the team voice, edited only enough to be readable.
- Real timelines. When something slips, it slips. We will say so.
The first proper dev diary lands soon. In the meantime — pre-register if you have not, follow along on Discord, and bring questions.
— The Team